Post by 3bo admin on Aug 9, 2012 2:51:55 GMT -5
There are three Dungeoneering related ranks in 3bo that you can apply for:
[li]Carrier
[/li][li]Keyer
[/li][li]Maven[/li][/ul]
The first step to becoming ranked in 3bo is the rank of Carrier. This rank is meant to denote those players whom have demonstrated competent ability in Dungeoneering. The rank of Carrier is a bronze star. It is important to note that, while still required, screenshots are not very important in deciding whether or not you obtain this rank- the trial is the most important factor.
Requirements:
Here is the Carrier application form:
For experienced and extremely capable Dungeoneers, we have the Keyer rank. The Keyer rank is meant to help bridge the gap between Carrier and Maven, but this rank is not easy to acquire by any stretch of the imagination. Screenshots are almost irrelevant; they are but a formality. What we will be expecting is a competent and confident keyer during your trial.
Requirements
Here is the Keyer application form:
ma·ven also ma·vin (mvn)
n.
A person who has special knowledge or experience; an expert.
To become the highest rank, a Maven, you must demonstrate near complete comprehension of Dungeoneering. Mavens must be in complete and utter control of the Dungeon. Mavens must be among the best Dungeoneers in the game. It will be a monumental task to acquire the rank of Maven, and we wish you luck! Screenshots, as with the keyer rank, are merely a formality; we don't really care about your screenshots- its the trial that counts! However, screenshots are still mandatory and you will not be accepted without them.
Requirements
Here is the Maven application form:
[li]Carrier
[/li][li]Keyer
[/li][li]Maven[/li][/ul]
Carrier
[/size]The first step to becoming ranked in 3bo is the rank of Carrier. This rank is meant to denote those players whom have demonstrated competent ability in Dungeoneering. The rank of Carrier is a bronze star. It is important to note that, while still required, screenshots are not very important in deciding whether or not you obtain this rank- the trial is the most important factor.
Requirements:
- Carriers must be able to path with fairly good APM and speed
- Carriers must be aware of the map, at least enough so to have a full understand of their own situation
- Carriers must show initiative when they must buy the GT
- Carriers must complete the Efficient Pathing program to a very high standard
- Carriers MUST pass a rigorous trial by any Overseer+
- Carriers MUST post FIVE sub 10:30 occults/warps
Here is the Carrier application form:
RSN:
Dungeoneering level:
Why are you applying for Carrier?:
Do you plan on applying for higher ranks at a later date?:
Five pictures of sub 10:30 occ/warp:
Keyer
[/b][/center][/size]For experienced and extremely capable Dungeoneers, we have the Keyer rank. The Keyer rank is meant to help bridge the gap between Carrier and Maven, but this rank is not easy to acquire by any stretch of the imagination. Screenshots are almost irrelevant; they are but a formality. What we will be expecting is a competent and confident keyer during your trial.
Requirements
- Keyers must completely understand critical vs. bonus, and must be capable of using this information during the Dungeon
- Keyers must be aware of the map; Keyers must know who is free gate and who is not, who has gated what, and who should move and when
- Keyers must be able to execute puzzles with excellent or near perfect APM
- Keyers must not be condescending or patronizing to new or inexperienced members, and must do their best to include, welcome, and help them
- Keyers must have completed both the Efficient Pathing program and the Gating and Floor Management program to a very high standard
- Keyers must pass a very rigorous trial by any Overseer+
- Keyers must post five KEYED sub 10:00 screenshots of occult/warped
Here is the Keyer application form:
RSN:
Dungeoneering level:
Why are you applying for Keyer?:
Do you plan on applying for higher ranks at a later date?:
Five pictures of keyed sub 10:00 occ/warp:
Maven
[/size]ma·ven also ma·vin (mvn)
n.
A person who has special knowledge or experience; an expert.
To become the highest rank, a Maven, you must demonstrate near complete comprehension of Dungeoneering. Mavens must be in complete and utter control of the Dungeon. Mavens must be among the best Dungeoneers in the game. It will be a monumental task to acquire the rank of Maven, and we wish you luck! Screenshots, as with the keyer rank, are merely a formality; we don't really care about your screenshots- its the trial that counts! However, screenshots are still mandatory and you will not be accepted without them.
Requirements
- Complete understanding of the map
- Ability to completely control a team that will not make individual decisions
- Ability to predict the map and organize gates accordingly
- Ability to utilize the GGS as a temporary gate along the critical path
- A lack of ego and willingness to help inexperienced recruits
- A desire to improve
- Complete and unequivocal competence at organizing gates and the map
- Full completion and understanding of the Efficient Pathing program and the Gating and Floor Management program
- Screenshots of five KEYED sub 9:30 occults/warps
Here is the Maven application form:
RSN:
Dungeoneering level:
Why are you applying for Maven?:
I think I would make a good Maven because:
Five pictures of keyed sub 9:30 occ/warp: